last entry for my list).
I played a test game using 6 stealer squads and a third sniperfex, which worked fairly well, but after the ruling came out about needing to destroy all elements of a force org slot in order to get kill points (and a few nightmares about endless swarms of land raiders), I decided to include 3 warp blast/synapse zoanthropes for better anti-armor and a smallish swarm of endless number fleshborer gaunts for objective control. I also decided to give scuttlers to only two of the 12-man stealer squads. I wanted to have more models on the table to begin with so that my big bugs would stick around longer and have some assault defense besides. I still kept the two since dawn of war would be used for two of the missions and I wanted to try to get first turn assaults (or at least threaten with them). I had three fun games against always congenial opponents and ended up with third place. First place went to Nick's Black Templar horde and Josiah's land raider extravaganza got second.
Here's the missions for the tournament.