Monday, May 30, 2016

Tournament: Alamo GT 2016



Another great year come and gone at the Alamo GT in San Antonio. I did pretty poorly this year but still had a decent time pushing my boys in blue around and hanging with a bunch of cool dorks. I did manage to win 3rd Fluffiest Army!

This year I took a demicompany led by a chapter master in 7 drop pods plus a lil CAD with Tigurius and Scouts in Storms.





Here's a small selection of some of the other armies there:






There was a ton of 30k games going on as well, including some big boys:


Game 1 - Elysian Guard


Nick had a ton of little elysian squads in 3 vendettas and 3 valkyries supported by 3 vultures. I nearly tabled him turn 1 after shooting down one of his two valkyries, but couldn't bring down the other. After that, my entire army basically got blown apart one unit at a time by 60 punisher shots and 9 lascannon shots a turn, all twin-linked. Total loss.

Game 2 - Orks


Probably my favorite game of the weekend, despite having to deal with double 7" D plates a turn from his Mek'd up stompa. Suffice to say I got stomped in this game too.

Game 3- Inquisition/Assassinorum/Reaver Titan


From 2 x 7" D plates to 8 x 5" D plates. I won the Maelstrom portion of this mission but lost the primary. The main thing that slowed me down was having to take the first turn or two to kill off the Culexus hiding under the Reaver's skirt so that Tigurius could move in with his invisible assault centurion buddies. But never took more than a few hull points off the big lug and lost nearly my entire army to shooting.

Game 4 - Tyranids


Ah a fresh new day and a total win to kick it off. My 3rd company's hard fought experience fighting Tyranids must have come in handy as I took apart this very mixed bag of bugs.

Game 5 - Space Wolves


To wrap up the weekend, I got hosed by a Wolf force including mostly Wulfen and wolf cav, plus a few quad mortars. Nothing went right for me here, including the useless psychic powers I rolled, and tons of failed to-hits and armor saves.

Wednesday, December 30, 2015

Battle Report: Chaos vs. Orks 4000 pts

I'm going to try and get back into video battle reports. This one leaves a little to be desired but a lot was going on and I was a bit rusty at narration. 

Epic game though, with lots of rarities to provide entertainment along with the ultraviolence. 

Enjoy!


Monday, May 18, 2015

Tournament: Alamo 2015


Another fun Alamo GT this past weekend. This year I worked real hard to finish my Bad Moons Mek Mob Orks so I could finally roll into a big tourney with my Stompa, Da Big Bullybot. 


The list included a Great Waaaagh! Detachment:

Big Mek (mega force field)
Mek (kustom mega blasta)
1 squad of 5 Burna Boyz (3 Meks with kustom mega blastas)
2 squads of Gretchin
2 Deff Dreads (rokkits)
1 squad of 5 Killa Kans (rokkits)
Stompa

To that I added a CAD:
Big Mek (da Fixer Uppers)
Mek
2 squads of Gretchin
1 squad of Lootas
3 Mek Gunz (traktor kannons)

The Meks and Burnas all rode in the Stompa to give a 4+ invuln against shooting and lots of repair rolls every turn. He was tough and never did go down in any of my 5 games. Early game he puts out a good amount of shooting, and late game he's just a big bully (eh? eh?) stomping and kromping around. Honestly, he's usually not doing too much damage and a careful player can usually kill everything else I have and outplay the mission on him. He can only be one place at once, and some assault units actually can tear him up with relative ease. 

Each mission had a typical primary with a  maelstrom secondary and random tertiary objectives.

Game 1 - Ultramarines


I had a great first game against Eric's Ultras, which included Calgar and some assault termies in a Redeemer, drop pod of tac marines, a second squad of tacs on foot, and Tigurius walking around with 5 grav centurions. The primary was objective-based, Dawn of War. Tiggy and Co. stayed far back and invisible for pretty much the whole game, and shot the Stompa a lot, but I repaired him back up to full every turn. Eventually he charged into the big bot with Calgar and got stompalomped. Loota shooting and a Deff Dread had whittled his bodyguard down already and he just didn't get enough hits in to damage the big boy. We drew the primary and Eric won the secondary.

Game 2 - Necrons


Another fun game with old buddy Will. The primary mission was Emperor's Will. He had a necron list with a Nemesor and Lychguard decurion with a Praetorian formation as his auxiliary. I tried to keep away from the Lychguard nightmare as long as possible, krumpin up warriors and praetorians on my right side, but staying out of the middle also kept me from getting his Emperor's will and from scoring enough maelstrom objectives. Will came away with the win, and the Stompa came away with 12 HP (moral victory).

Game 3 - Tyranids


Kenny had a cool big bug army with a couple Tervigons, 2 broods of 2 shooty Carnifexes, an Exocrine, a big gaunt brood, a small gaunt brood, a big brood of devourer-gaunts in a tyrannocyte, all led by Deathleaper. The mission was kill points. He came at me in a big wave in the middle, luckily rolling doubles for both his spawners first turn, and flanked with the dev-gaunts on one side and Deathleaper on the other. His big bugs met my big bots in the center, with Deathleaper joining in. The fexes and lictor ran through the killa kans and a single dread, but eventually I felled his hq with a single Dread klaw hit and the Stompa cleaned up everything else. I won this one primary and secondary.

Game 4 - Grey Knights


My first opponent on day 2 was playing Draigo, a librarian, a big squad of termies, a small strike squad, two storm ravens, and three dreadknights with incinerators. He attacked early with shunt moves, burning some grots and sidling up to the Stompa. They had very little effect after rolling poorly to hit in combat. Draigo and broes mishapped turn one and had to come back second turn, trying to come to the rescue, but it was too late. Lots of dakka, snappin Dread claws, and Stompa stompin got the best of the Knights, despite Draigo and his Storm Ravens taking off 7 HP from the Big Bot in the final turn. Orks win primary and secondary. 

Game 5 - Dark Eldar/Eldar


For my last game, I got paired up against my ole buddy Kings. He brought his Eldar corsair-themed pointy ear combo, including an Archon, a squad of beasts, 3 Venoms with blaster warriors inside, 2 Raiders, a Voidraven bomber, a Razorwing fighter, an Autarch, small Rangers squad, 5 wraithguard, a wraithknight, and a Crimson Hunter. This round's primary mission was the Relic. The Stompa grabbed it early on and held on for the rest of the match as the Eldar emerged from a hidey deployment to circle my forces and whittle down the walkers and grots till the Big Bot was the only thing left standing. I managed to kill almost all of his army, and the Stompa was left with just 3 HP. A very bloody game with the Eldar edging me out in VP scoring both the secondary, tertiary, first blood, and linebreaker. Game of the weekend!

I came away with second place best painted and second place player's choice army. Here are some of the other great armies that showed up to scrum:







Thursday, December 26, 2013

Wraithwrider in Pwrogwress

Work continues on Project X, a.k.a., the Wraithrider. Who says wraith constructs have to be slow-witted? I think the spirit stone of a Saim Hann Autarch would stay plenty sharp enough to allow him to pilot a specially-constructed bike! The model does honestly look better in person, and I can't wait to paint it. The handlebars were touch and go for a while. I'm still not 100% perfectly pleased but they came out ok.

 




Now, what kind of benefits would a custom jetbike add to a Wraithlord? You might well imagine a wraithlord given additional speed, strength, wounds, attacks, firepower... There is a unit in the codex with just such attributes! The model is a maybe a head too short, but if my opponents are game, I'll always be willing to grant generous lines of sight in order to be able to use this fluffy silliness.