More thinking about Toggog's Marauders transitioning in September...
The demon prince stats sound good, but I don't know if you can give him a demon weapon. That khorne demon weapon (blooddrinker?) sounds totally retarded! 2d6 extra attacks is ridiculous, but for a one third chance of catching a wound? Yeesh. At least he'll come with 4 wounds automatically now. Strength 7, possibility of 17 attacks charging (can that be right?), he'll still be rocking pretty hard (even with only a 3+ regular save).
I'm crossing my fingers that LCs will be available for terminator champions, in which case Gazak the Merciless (my former terminator champion with the old chaos termie skull face) will be able to rejoin his colleagues as a simple (cheap) terminator champion. Otherwise I'll have to pay to make him a lord, but I guess that wouldn't be the end of the world. I will have to scrounge up two of the (will be) old chaos terminators to make a squad of 10, as it will be necessary to keep my second reaper autocannon.
I'll get another box of berzerkers, which will provide me with enough extra models to have 2 squads of 8 berzerkers. I'll have to scour ebay for another old-model rhino for the second berzerker unit. Transporting them will be a breeze because they'll behave now without blood fury (plus plasma pistols will be "hot" again!). Then I'll use the berzerker leftovers to add 2 more "khorne" raptors to make 8 total, and get two more chaos bikes to make a squad of 6 "khorne" bikers. Sure, now those units just count as "having an icon" but there's no reason they couldn't be dressing the part.
Depending on how the points shake out, I might be able to fit the dreadnought back in (Old Man Ephaedrel). That would be nice. Also I'll probably expand the havocs to have a squad size of 10. The demons will be cheaper so I should be able to fit 2 more of those in for 10, no problem. I don't really get why they made them generic, given that they have such a varied model range, but oh well. 10 MEQs bouncing around in the killzone definitely won't hurt and it looks like they'll be almost 1/3 the price. Still, I'll no doubt long for the days of their S5 power weapons and 3+ save. I read that Jervis mentioned a demon army codex might come out in another year; maybe I'll go for that nurgle ork army I've been wanting to make ever since I saw the artwork in the Demonhunters codex.
So all in all, a box of berzerkers here, a couple of arms and jetpacks there, and I should be able to fix 'er up fairly easy to give everyone greater numbers, even if their powers will be somewhat diluted. Bah, who cares! Teleport homers for everyone!