Saturday, July 28, 2007

Putting the wide into citywide


The Dragon's Lair vs. Thor's Hammer 40k tournament this weekend expanded to include gamers from Battleforge Games as well. Wunderbar! First, my list, and then another post with the results. Thanks to Frank for the picture above.

I used the latest incarnation of the Tiefwalder 14th. The major changes included removing light infantry, being more particular about who gets sharpshooters, adding a second veterans squad, and bringing back the much beloved ratlings. I also added dozer blades to the Hellhound and Demolisher.

DOCTRINES
Drop Troops
Iron Discipline
Ratlings
Sharpshooters
Veterans

HQ

Command HQ - 1 grenade launcher, 1 missile launcher team
Junior Officer - bolter, carapace armor, iron discipline
1 Veteran - standard bearer

Anti-Tank Squad - 3 lascannons, sharpshooters

Fire Support Squad - 3 heavy bolters, sharpshooters

Sentinel - lascannon, searchlight

ELITES

4 Veterans - 2 meltaguns, 1 plasma gun
Vet Sgt - bolter

4 Veterans - 2 meltaguns, 1 plasma gun
Vet Sgt - bolter

6 Ratlings

TROOPS

Platoon A
Command Squad - 1 meltagun, 1 grenade launcher, 1 missile launcher team
Junior Officer - bolter, iron discipline
Chimera - extra armor, smoke launchers
Squad 1 - 1 plasma gun, 1 missile launcher team
Squad 2 - 1 plasma gun, 1 missile launcher team

Platoon B
Command Squad - 1 meltagun, 1 grenade launcher, 1 missile launcher team
Junior Officer - bolter, iron discipline
Chimera - extra armor, smoke launchers
Squad 1 - 1 plasma gun, 1 missile launcher team
Squad 2 - 1 plasma gun, 1 missile launcher team

FAST ATTACK

Sentinel - lascannon

Sentinel - lascannon

Hellhound - pintle heavy stubber, extra armor, smoke launchers, rough terrain modification

HEAVY SUPPORT

Leman Russ - hull heavy bolter, sponson heavy bolters, pintle heavy stubber, extra armor

Leman Russ Demolisher - hull lascannon, sponson plasma cannons, extra armor, rough terrain modification

Basilisk - indirect fire, extra armor

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