HQ
Baharroth
ELITES
8 Striking Scorpions
Exarch - scorpion's claw, shadowstrike
TROOPS
10 Dire Avengers
Exarch - twin shuriken catapults, bladestorm,
Wave Serpent - twin-linked scatter laser, shuriken cannon, spirit stones
10 Dire Avengers
Exarch - twin shuriken catapults, bladestorm,
Wave Serpent - twin-linked scatter laser, shuriken cannon, spirit stones
FAST ATTACK
10 Swooping Hawks
Exarch - sunrifle, skyleap, intercept
8 Warp Spiders
Exarch - twin death spinners, powerblades, surprise assault, withdraw
HEAVY SUPPORT
Fire Prism - shuriken cannon, spirit stones, holofield, vectored engines
Fire Prism - shuriken cannon, spirit stones, holofield, vectored engines
4 Dark Reapers
Exarch - fast shot
2 comments:
I would save some points by taking defend off both the Avenger units. In my expierience the transports allow you to dictate whether or not you want them to get in combat in the first place (which you probably don't). If they're in combat they're not bladestorming, so either way its a waste of points... :)
-Chris
I agree with Aventine.
Using fleet I can usually dictate the terms of assault, and it's only easier with mounted Avengers.
Basic 10-man squads with double-catapult bladestorm exarchs saves you lots of points to get more goodies elsewhere.
"simplify and add lightness"
Post a Comment