Me and C2 played in the Dragon's Lair tournament yesterday. Attendance was terrible and only two other people showed up, so with three rounds scheduled, each of us had a turn to play one another. I brought my same guard army from last time (light infantry, bunch of tanks), C2 brought her usual 2k chaos force, another gent played iron warriors, and the last guy had a gravtank-heavy Eldar force. I think each of the armies was reasonably constructed and the games were all friendly and gracious. There were no total routs except for the games against Eldar. I know they wiped me out entirely, maybe save one chimera, and C2's chaos didn't fare too well against them either. I defeated C2, which was really for me the highlight; that demon prince usually fucks me up pretty good, but after I shot him a couple of times, a single guardsman clocked him in the chin and took him out of the game, sealing up the win. The Eldar player went home with 1st prize, winning all 3 of his games. Everyone else won once and lost twice.
I learned at least a couple of lessons. The game against C2 was the only win, and really the whole thing hinged on my left side, which, unlike the right side, was deployed close to my table edge. The right side had some good kills but they got run out real quick by the possessed, berzerkers, and bloodletters. When I deploy up near the line, I do badly. Period. I was doing it out of fear that I wouldn't have any good firing lanes first turn, but that's really a moot point considering my second lesson learned: forget choosing a side or going first with Guard in any tournament using strategy rating to determine order of placement and first turn. One die is crap. Against the Iron Warriors, I should have turtled in one of my corners rather than spread myself out along the whole long edge. Against the Eldar, I learned that if I get encircled by grav tanks it's over fairly quickly. Both games I think backing up a little would have helped me keep my lines free from falcon and wave serpent invasion. But who knows.